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        <link>http://deozaan.com/</link>
        <lastBuildDate>Tue, 09 Dec 2008 05:05:11 -0800</lastBuildDate>
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            <title>Deozaan</title>
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        <item>
            <title>Games</title>
            <link>http://deozaan.com/doku.php?id=games&amp;rev=1228735616</link>
            <description>Games/Maps/Mods I Made

Works in Progress

Universe 

HexCards 



Finished

Sauerbraten 
 
Sirius Entertainment 


Nintendo

I mainly wanted to record my Nintendo games here so that I would have one place to easily store and retrieve all my Friend Codes. In the process, I decided to list some games that don't use Friend Codes. For games that do, Friend Codes are written in bold after the game title.</description>
            <author>deozaan</author>
            <pubDate>Mon, 08 Dec 2008 03:26:56 -0800</pubDate>
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            <title>ToDo List</title>
            <link>http://deozaan.com/doku.php?id=games:hexcards:todo&amp;rev=1225669603</link>
            <description>Game Logic/Rules

	*  Implement game logic.
		*  Make cards automatically flip when captured.
		*  Declare a winner of the match.
		*  Randomly decide who goes first.
		*  Disable moving cards when it's not your turn.


Deck System

	*  Implement game deck.
	*  View deck outside of game match.
	*  Grow deck through win rules.
	*  Choose cards from deck at beginning of match.</description>
            <author>deozaan</author>
        <category>games:hexcards</category>
            <pubDate>Sun, 02 Nov 2008 15:46:43 -0800</pubDate>
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        <item>
            <title>HexCards</title>
            <link>http://deozaan.com/doku.php?id=games:hexcards&amp;rev=1225664022</link>
            <description>HexCards is the project name of a card battle game I'm programming using Torque Game Builder (TGB).

The game has a “board” or playing field, which is made up of specific areas that each player can place his or her own cards. The rules and format of the game are based off of Final Fantasy VIII's Triple Triad minigame. The basic idea is that each card has a number along each of its edges. Players then strategically place their cards in such a way that the numbers on their own cards are higher tha…</description>
            <author>deozaan</author>
        <category>games</category>
            <pubDate>Sun, 02 Nov 2008 14:13:42 -0800</pubDate>
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        <item>
            <title>Sauerbraten</title>
            <link>http://deozaan.com/doku.php?id=games:sauerbraten&amp;rev=1225482235</link>
            <description>I made a map for Sauerbraten. Read more about it and download it here.</description>
            <author>deozaan</author>
        <category>games</category>
            <pubDate>Fri, 31 Oct 2008 12:43:55 -0800</pubDate>
        </item>
        <item>
            <title>Sirius Entertainment</title>
            <link>http://deozaan.com/doku.php?id=games:sirius_entertainment&amp;rev=1225482113</link>
            <description>Sirius Entertainment was the name of a game company that my brother and I published our games under. Of course, by “company” I mean we just put that name on our games we made. And by “published” I mean distributed via floppy disk between ourselves.</description>
            <author>deozaan</author>
        <category>games</category>
            <pubDate>Fri, 31 Oct 2008 12:41:53 -0800</pubDate>
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        <item>
            <title>Home</title>
            <link>http://deozaan.com/doku.php?id=home&amp;rev=1225480619</link>
            <description>Here we have a collection of interesting tidbits. Maybe.

This site is comprised of various miscellaneous sections.

Games

	*  Nintendo Friend Codes


Misc

 School</description>
            <author>deozaan</author>
            <pubDate>Fri, 31 Oct 2008 12:16:59 -0800</pubDate>
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